HDFC BANK · 2026
ROLE
Design Intern
YEAR
2026
TOOLS
The question that started it.
The opportunity.
Scan a QR code at a café Transfer money to a friend Check their balance Pay a bill Review a recent transaction
Why it matters to the bank?
Improves Engagement
Increases
Repeated Usage
Strengthens
Habit Formation
Modernizes HDFC’s
fintech perception
So I stopped looking at banks.

01
The goal wasn't simply to identify which apps had widgets. I wanted to understand what types of financial interactions deserved to be surfaced outside the app.
The same four ideas kept surfacing.
The competition wasn't really about having more features. It was about reducing the distance between intention and action.
Frequency
Convenience
Habit
Speed
Asking real people.
I didn’t want to design off a hunch, so I ran a short survey on how people actually use their banking and payment apps. The goal wasn't to ask whether people liked widgets, It was to understand their behaviour.
Counting the seconds.
Four seconds sounds like nothing. Multiply it by every day of someone’s life and it stops sounding like nothing. Small friction compounds.

02
When an action is performed repeatedly, even a few seconds of friction can become meaningful over time.
From shortcuts to intelligence.


From concept to interaction.
Reflections.

























